12.01.2018 - 06:51
Simply leaving 1 unit behind and moving the stack so that the attacking stack doesnt follow the original stack and that exploit also works on transports at competitive games (and since its made in purpose i believe there can be a rule against it to punish the exploiters) also i hope the certain tb/escape bugs(not this one and i dont know how to perform it) that some retards know/exploit and hide/deny be solved out zzzzz there comes the wall glitching too that is also made violently by the users as they move their walls and here is an example of it and this also if not fixed(sure it wont) should be punishable when exploited in purpose there is other bug where the player in purpose moves his walls towards the enemy territory to prevent the units that are meant to break the wall from taking position there and therefore make unlimited amount of walls and this is also made violently by the players although rare
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12.01.2018 - 08:53
Never occurred to me that that was a bug or an exploit, i thought it was just an intelligent move to do, given the mechanics of the game. Can't wait to see what the community has to say about that. PS: I agree that if we look at it with a realistic point of view, it's pretty stupid for an army of 100 000 men to stop and fight the 1 guy that stayed behind, instead of eradicating the 50 000 others fleeing...
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12.01.2018 - 08:59
Doubt that is the bug they use, leaving 1 unit behind doesnt always work, the ones they are using now is letting them avoid 50% Tb chances every time (had a guy escape my and my allies 50% chance TBs for 10+ turns in a row with his stack)
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15.01.2018 - 07:31
Highly doubt this is true. Let me take moving a stack out of a city as an example. You have 10 inf and 5 mils in Poland. You move the 10 infantry out, so you are leaving 5 units behind. Does that make the infantry unable to be tbed? In that case, I must have been hacking unknowingly. Another example: I have a naked trans near land with 10 infantry inside. I move the 10 infantry out, leaving the transport behind. Are my infantry un-tbable? Pretty sure if they are, at least half the mods are hacking in that case. Are you saying that the only stacks that can be tbed are naked stacks that are completely moved? In that case, tb mechanics shouldn't be a problem, naked stacks like that are rare anyway.
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15.01.2018 - 07:55
no retard im saying that those retards are exploiting some kind of bugs that allows them to never get tbed but this bug will not save them as the units will follow the escaping stack so the solution for them is to keep 1 unit there just to complete the bug (its bug combo) too bad your retarded brain doesn't understand what is the whole thing about and im not going to explain anything else and those vary ppls are actually risking an entire game while they do this the player wunderwaffen does know some kind of bugs and he is exploiting them yet denying you'll understand if you play ww1 against him he'll risk his entire stack exposed and use this bug make you never kill his stack its the same reason the tb was made in the first place Also what about the other bs where they make your walls disappear? thats made in purpose
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15.01.2018 - 07:57
Also i have recently had a stack of bombers/transports/militia in a city and i moved the militia before i moved the bombers yet the militia got tbed and the bombers haven't
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15.01.2018 - 09:28
no there are ppls and especially in scenario communities(that you might have considered them big noobs all along) that exploit those shits and believe me big maps+ more moves will allow you to realize alot of shits that happens around you im complaining about 280 unit trying to kill a stack of 100 for 4 turns in row as first move and some person just escaping them freely all the time and putting 1 unit in their place so my units doesn't follow and that also leaves many suspicious events on the table like "He was risking his entire game for 4 turns in row" "He did get my units far from my cap trying to stalk his stack so that he turns around and cap me(it was a plan)" "he obviously knew that my 280 stack will never catch his 100 unit stack for 4 trials because he'd lose if they did" cant you see this hardcore stupidity? not to mention this walls bug that you can see in the screenshot(i know how to perform it and its made violently) what does that actually prove? it does prove that this vary person is ready to perform "CHEATS" of any kind and im not really reporting him and i haven't said his name im just pointing out the existence of some tb bugs and giving my claims some proofs using this player's behavior https://image.prntscr.com/image/4cZwrPKlS6OzqY2bfG91hQ.jpeg yep thats the same player and this was first move and its not the first time i hear this from some scenario player also just going to mention that this game had many cheaters and some of them are : klevis (he exploited for months before he was discovered ) kung fu panda (he exploited for more then a year and did some 150iceland duel with obvious hacks nobody even realized until before he released his software) Logic (idk his current name but this person has played against all of aw stars back then and he wasn't noticed until he played some 200 duel using the critical edition thingy) so simply if you go easy on those matters then be sure there might be some people putting corns up your head(and this environment is very perfect for this to happen) but i do not accept to be fooled and will do my best to eradicate cheaters where ever they are found
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19.02.2018 - 00:29
I'm not sure what you're talking about - strange things happen to units sometimes, such as an attacking stack will somehow follow the defending stack when the defending stack had been moved. Sometimes that happens, usually it does not, but it confuses me greatly. I am not aware of any advantage to such things, nor am I aware of any means of purposely taking advantage of them. I have not witnessed this "leave-one-unit-behind" method of avoiding a tb of which you speak. I do know that sometimes a stack requires multiple moves, such as an escorted transport. When leaving a city, you have to move the transport first, then move the escorts. Sometimes the escorts get tb-ed, and you now have a naked transport on the new turn. That's not an advantage - that's a major irritation.
---- Embrace the void
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4r3 y0u sur3?