G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 4   V1s1t3d by: 17 users
09.10.2014 - 09:18
It would be good if we could make some custom units cost 70 from turns 1-5 and then in turns 6-10 to cost 60, and so on.

The map maker decides if the unit price, and when.
L04d1ng...
L04d1ng...
09.10.2014 - 09:41
Wr1tt3n by Goblin, 09.10.2014 at 09:30

Why?


Because, when a map maker adds technology and evolution to their maps, its a pain to add the same unit again with different income, and the unit won't connect to its early vertion.
L04d1ng...
L04d1ng...
09.10.2014 - 09:42
Wr1tt3n by Tundy, 09.10.2014 at 09:41

Wr1tt3n by Goblin, 09.10.2014 at 09:30

Why?


Because, when a map maker adds technology and evolution to their maps, its a pain to add the same unit again with different income, and the unit won't connect to its early vertion.

Ah ...cool cool.
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L04d1ng...
L04d1ng...
09.10.2014 - 11:43
Wr1tt3n by Tundy, 09.10.2014 at 09:18

It would be good if we could make some custom units cost 70 from turns 1-5 and then in turns 6-10 to cost 60, and so on.

The map maker decides if the unit price, and when.

Great idea, maybe many different add ons, like over time range boosts or bonuses to certain units, awesome idea
L04d1ng...
L04d1ng...
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