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F4Q: The game: basics
F4Q 1nd3x
Un1ts 4nd Str4t3g13s
3.1 - Game concept
The concept of atWar should be familiar to those who played Risk or Civilization. You start with a country (or a few countries) and some troops, and slowly build up your empire, crushing your opponents meanwhile.
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3. The game: basics
3.1 - Game concept
3.2 -
The lobby
3.3 -
Quick / Casual games
3.4 -
Joining a game
3.4 -
Creating a game
3.5 -
Chat room
3.6 -
Game interface
3.7 -
Game controls
3.8 -
Cities and countries
3.9 -
Country selection
3.10 -
Buying troops
3.11 -
Moving troops and attacking
3.12 -
Who gets to move first when the turn ends?
3.13 -
Battles
3.14 -
Finances
3.15 -
Ending the game and Victory conditions
3.16 -
Strategy Points (SP)
atWar
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