Wr1tt3n by Milton Friedman, 26.07.2014 at 10:03
Wr1tt3n by Fockmeeard, 26.07.2014 at 02:03
Everybody other than tik-tok tunderand adogare just power hungry
Fixed that for you.
Wr1tt3n by Legate Lux, 25.07.2014 at 15:53
So if I troll your 3v3s that is fine right? Ok i'll remember that in future.
Wr1tt3n by Guest, 21.07.2014 at 14:23
How do you know he's being ignored?Wr1tt3n by Fockmeeard, 21.07.2014 at 14:04
Adog's post are being ignored even though I don't have him on ignore.
wut.
mind fuck.
Wr1tt3n by Columna Durruti, 21.07.2014 at 08:41
Not that I don't support this idea; just that there are other priorities.
Wr1tt3n by Quantum027, 19.07.2014 at 14:46
stop raging, the only angry person is you. The 4th rule isnt a rule, its just a useless sentence saying that your idea has punishments which you already said. It is repetitive and not important. Therefore i chose not to talk about it. I talked about the flaws in your ideas.
Wr1tt3n by Quantum027, 19.07.2014 at 13:33
I literally answered to every point, and if i didnt hit every point some reason get over it. The thread rules dont state we have to reply and take every word into account. Stop acting so butthurt that someone thought your idea was flawed in the map making system.
Qu0t3:4.) Any map that breaks any of the rules above cannot be published until it is reviewed by the mods and/or admins.
Wr1tt3n by Quantum027, 18.07.2014 at 07:28
Wr1tt3n by Fockmeeard, 27.05.2014 at 18:53
Here is how you fix SP farming maps:
1.) Make the max amount of cities in the map the same amount of maximum cities as the world map (with extra cities turned on)
2.) Limit each country's income to no more than 700 per turn.
3.) Make restrictions on how OP/not OP units can be. I've never experimented with custom units so I don't know what a good maximum would be.
4.) Any map that breaks any of the rules above cannot be published until it is reviewed by the mods and/or admins.
This is a really bad idea. Max amount of cities is really unfair. A lot of maps have tons more cities than world maps do. To limit it would be useless. 700 a turn doesn't even work in normal world game, as long as the income is proportionally correct i think its fine, 700 is very little if you are making lands like japan and India. Units have all maxed shit, and I think some of them are unfair, like 5k cost. The way map making is now is poop but these restrictions won't help map making and just limit ideas people have about fictional or historical wars/events to make maps/scenarios about.
Wr1tt3n by Goblin, 17.07.2014 at 09:41
Wr1tt3n by Fockmeeard, 17.07.2014 at 09:27
Who cares about the odds or pointless statistics? Nobody needs to manage anything. It can be a feature where you click the bet tab, you pick how much you want to bet and who you're betting on winning and then it automatically pays out when the game ends.
You serious Fock ...have you ever bet?
You cant have a for example: Tophats versus random rank 5 and just place a bet. I mean fuckin lol man.
Everyone would bet on tophats ...who is gona pay out protocoins to all the people who have taken a bet on tophats (admins? you?) if there isnt some sort of beting odds.
Coefficient on tophats would be like 1,01 ...so if you bet 100 PC you would won 1.
Also ...beting odd couldnt be calculated up to the very start of the game: Example:
Player 1 versus Player 2 fight ...both have similar skill and are equals. Coefficient on both of them is 1,5 ...draw is like 5,0
But the game starts and player 1 picks Bosnia, player 2 picks Turkey ...now obviously even doe they are both similiar skilled players ...the odd is hugely in favor of player 2 ...and the coefficient would have to change based on that.
Even if you could set up some sort of automatic calulator which takes in hand players statistics to calculate the odds between 2 players, you could never set up for a machine to calculate the odds between countries that players pick ...it couldnt say correctly based on country income or reinforcments who has the upper hand, we players know this, computer couldnt.
Its not so simple fock as you think. Why dont we set up a lottery or something ...that shit is more simple.
What you are actually proposing is not beting ...its a Protocoin pool ...everyone would throw their PC in the pool and the ones whos Player win would divide the entire pool equaly ...but how is this fair? One player puts 100 PC other puts a 1000 and yet they need to divide the entire pool xD ...some people would fuckin lose PC instead of wining.
Wr1tt3n by Goblin, 17.07.2014 at 09:14
Yea, thats why there are betting odds and coefficients ...so it would be a shitty one, meaning you wouldnt win shit by placing a bet on team 1.
You never bet on sports or something?
btw. idk about the idea ...its not that simple, it actually cannot be done at all for players and teams that dont have some kind of points like competence, elo etc. because you couldnt calculate the odd ...and furthermore, who is gona manage all of this...
lets just stick to our underground bets ...whoops it slipped of my tongue D:
Wr1tt3n by clovis1122, 10.06.2014 at 21:06
Just think: Will you win a nobel for play this? money? no!. Then why play games if they suck time and they are wortless?