G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 6   V1s1t3d by: 287 users
23.07.2013 - 12:00
Http://t1307.hizliresim.com/1c/r/qpbvx.png

How can you make a Wall like above?
L04d1ng...
L04d1ng...
23.07.2013 - 12:47
You can't intentionally.
It's a bug, but no better than a normal wall.
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L04d1ng...
L04d1ng...
27.07.2013 - 15:59
Indeed you can do that. But it would be seen bit bugged.

Here's an example that i made now.

btw i could make perfect one, but i was IF, range problem
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L04d1ng...
L04d1ng...
27.07.2013 - 17:50
Wr1tt3n by tesla, 27.07.2013 at 15:59

Indeed you can do that. But it would be seen bit bugged.

Here's an example that i made now.

btw i could make perfect one, but i was IF, range problem




You proved it could be done, so I guess this thread is about finished.

But I want to put in a word: It's not very efficient.
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"Do not pray for an easy life, pray for the strength to endure a difficult one"
L04d1ng...
L04d1ng...
31.07.2013 - 06:54
omarauf
4cc0unt d3l3t3d
Its a bug and its like the normal wall
L04d1ng...
L04d1ng...
03.08.2013 - 18:46
Stryko
4cc0unt d3l3t3d
Wr1tt3n by Dr Lecter, 27.07.2013 at 17:50

Wr1tt3n by tesla, 27.07.2013 at 15:59

Indeed you can do that. But it would be seen bit bugged.

Here's an example that i made now.

btw i could make perfect one, but i was IF, range problem




You proved it could be done, so I guess this thread is about finished.

But I want to put in a word: It's not very efficient.


To add to that once you end turn the wall will be gone as the 2 units will merge.
L04d1ng...
L04d1ng...
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