G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 5   V1s1t3d by: 61 users
02.06.2019 - 18:28
I'm not sure if this has been previously brought up or discussed or if it already is a feature I just haven't tried but I think air units should be Immune to defense lines with the exception of naval units and air defense units.. I just imagine it'd be dope to drop a bunch of Marines with helicopters and/or air transports on enemy cities
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Woof
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02.06.2019 - 22:36
No no no
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L04d1ng...
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12.06.2019 - 14:36
Why not B?
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Woof
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12.06.2019 - 15:57
Wr1tt3n by Most-excellent1, 12.06.2019 at 14:36

Why not B?


Because every city would now be an open target to air units, resulting in the meta shifting towards a DS/SM/IMP/Blitz spamfest. At higher levels of play most semi-pros and professionals wallfuck and meticulously plan their moves, meaning most walls are ineffective anyways. You would be crippling walls with an update like this.

If anything, we should bring back Airwalls in the form of the Fighter Air: Main Defense unit, and piggybacking off of Witch Doctor's cycles/weaknesses idea, said walls would protect against other air units and ground units, but not naval ones, meaning that a solution exists to this problem if you are the attacking player, giving a respectable new layer to gameplay. I just want flowerpower back man.
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13.06.2019 - 03:42
Iight iight i gotcha the game mechanics make it necessry.. another idea that might bbe good is a unit built specifically for jumping walls like a high cost para-trooper or something
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Woof
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