G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 4   V1s1t3d by: 35 users
04.06.2016 - 19:00
As I'm sure many map-makers know, adding 'events' for nations on scenarios leaves you with very few options / possibilities. So, why not add some more options for events? Such as:

- The ability to give / take a certain amount of money from a nation on a set turn

- Have an event only trigger if a certain city is captured / lost, (i.e, if the soviet union captures berlin they get 25 units in moskva or w/e)

- The ability to increase / reduce income for a certain nation

- The ability to increase / reduce income for a certain nation if a certain city is captured / lost (same idea w/ first one)

What do you think?

(Note: I know the editor still isn't implemented, it was just an idea)
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say whaaat
L04d1ng...
L04d1ng...
04.06.2016 - 20:53
We don't even have Tags yet.
L04d1ng...
L04d1ng...
05.06.2016 - 02:56
njab
4cc0unt d3l3t3d
Well, you can do all of it with events by adding countries or units (decrease / increase income). There's only a problem with that idea if city is captured, as it's harder to code.
L04d1ng...
L04d1ng...
05.06.2016 - 03:34
Point 1 and 3 are already possible, other than that 100% agree
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