G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 8   V1s1t3d by: 72 users
15.03.2014 - 16:19
Hello,

as you can see in the picture, teal killed my newly moved 25 inf with only 4 heavy tanks (or heavy canons, not sure what the name is). I would like to know if this is a bug or does this thing normal under some circumstances? This is not the first time happening to me, nor the last.

Thanks


L04d1ng...
L04d1ng...
15.03.2014 - 17:41
Damn it, sorry about that. He lost 4, not 2. But anyway I was PD and i think this is strangely impossible that my 25 inf only could kill 4 units
L04d1ng...
L04d1ng...
15.03.2014 - 17:42
AlexMeza
4cc0unt d3l3t3d
No. I have learnt something in AW. With belief in zizou, EVERYTHING IS POSSIBLE.

Seriously though, what's strats? Is it a casual game?
Casuals are VEERY buggy.
L04d1ng...
L04d1ng...
15.03.2014 - 18:18
6 tanks once were able to take out 19 of my PD inf with gen. I have no idea why things like this happen.
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"Riddle me this, Riddle me that...?" - The Riddler

L04d1ng...
L04d1ng...
15.03.2014 - 20:20
What's the problem here? 23 bombers and 6 idk the name but I think they are rare units that are a bit stronger than usual tanks took out 26 inf. It's not impossible, especially if he was using SM or smth similar.

Due to his army being stronger and maybe by being lucky and getting critical hits, he won the battle and his loss.l wasn't that big. Whats wrong with it?
L04d1ng...
L04d1ng...
16.03.2014 - 06:55
 Htin
That rare unit is pretty strong in offense i think 6 artillery is equivalent to 24 infantry. Artillery have low defece though. The bomber critic adds in to the artilery power too
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Hi
L04d1ng...
L04d1ng...
16.03.2014 - 08:24
AlexMeza
4cc0unt d3l3t3d
Looking at above posts, I investigated and Artillery have 16 attack. So the damage is between 1 and 32 (32 because of crits) with an average of 8,5.
This IS a very exagerated battle.
Was it a casual game?
L04d1ng...
L04d1ng...
19.03.2014 - 08:17
Old stats (sauce: https://atwar-game.com/forum/topic.php?topic_id=751)
Heavy Artillery
Cost: 0
Max attack: 16
Max defence: 8
After-roll: 4 (translated to 'critical' but idk if that's the case).
Hit points: 8
Weekly cost: 0
Range: 3
Capacity: 0
Assumptions: Both use (none) for strategy, ARB is the same as critical. You were attacked and are therefore defending.
Attacker does an average of 9.14 damage (8.5 normal, .64 critical). Defender does an average of 3.8 damage (3.5 normal, .3 critical). For simplicity's sake, we'll call the attacker's damage 9 and defender's damage 4. So, in an expected case, where the DEFENDER is slightly lucky, and the ATTACKER is slightly unlucky the defender loses 6 infantry before the 2 hvy arty are killed.

If the ATTACKER is slightly lucky and the DEFENDER is slightly unlucky (12 damage attacker, 3 damage defender), the attacker kills 12 infantry before his two hvy arty die.

A very lucky attacker does an average of 18 damage (14 average damage, 2 critical rolls for a total of 32). This, coupled with an unlucky defender (does 2 damage average defending instead of 3.8) means that the 2 hvy arty kills 24 of the 25 infantry.

Your attacker actually lost 4 units, 2 hvy arty, 2 bombers, so as you can see, while he was lucky, and you were unlucky, when you consider the millions of battles run every month, not only is the battle result not unusual, it isn't even particularly strange.

The result was surely unexpected for that particular battle, but when contrasted over the number of battles fought, outcomes like this are not only likely, but guaranteed.

Finally, the outcome becomes much more probable if he had an attack-oriented strategy, and you had a strategy that nerfed defense.
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Alex and I would both endeavor to provide you even more accurate probabilities, but the devs don't give us the actual battle mechanics.
L04d1ng...
L04d1ng...
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