‹‹ B4ck t0 Bugs
G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 4   V1s1t3d by: 36 users
27.02.2012 - 02:38
Everytime the server resets, all casual game timers are reset to 24/12 hours. In effect, No one has take any casual game turns for about 3-4 days now. Some 12 hour games have had turns but no 24 hour games have. Is there anyway t make these timers more persistent so that they retain their current value over the span of a server reset? Thanks.
----
~
L04d1ng...
L04d1ng...
27.02.2012 - 02:49
 Ivan (4dm1n)
Would be even better to not have server restarts, like, ever - which we're working on
L04d1ng...
L04d1ng...
02.03.2012 - 07:55
You'll never get away from restarting your servers at lease once in a while. How to make the game timers persistent though? Are they a timer or are they calculated based on the difference between DateTime.Now and something like turnEnd or turnStart which would be DateTime objects? Or neither of those scenarios?
L04d1ng...
L04d1ng...
06.03.2012 - 00:38
Woohoo! timers are rollin again.
----
~
L04d1ng...
L04d1ng...
atWar

About Us
Contact

Pr1v4cy | T3rms 0f s3rv1c3 | B4nn3rs | Partners

Copyright © 2024 atWar. All rights reserved.

J01n us 0n

Spr34d th3 w0rd