19.08.2013 - 16:08
Greetings fellow players! I signed up for the casual Ultimate WW2 game as USSR and Manchuria just joined in... I figured no biggie.. its just Manchuria. Well Turn results just came in and they had built 152 units last turn!(they only had 25 units and three cities at the start of that turn) Half of those built were light Tanks(Type 95). WTF!!!!! Has this been hacked or is this a real scenario? I love WW2 history and games but this is just fantasy. The ENTIRE USSR just had 199 Units to build(in 52 cities). Seems like a game breaker to me.... Help!
---- http://atwar-game.com/user/339993/signature.png
L04d1ng...
L04d1ng...
|
|
19.08.2013 - 16:26
OK... here is some more info... I started a private Ultimate WW2 game as Manchuria and each city had only 8 reinforcements available. So how did rebel12(a fifth level player) get all these troops? Ideas???
---- http://atwar-game.com/user/339993/signature.png
L04d1ng...
L04d1ng...
|
|
19.08.2013 - 18:29
At turn 1 your reinforcements are adjusted to the country that has most reinforcements. For example, in a regular world game, if I start as Austria and another player starts as Turkey, I will get more reinforcements than if he started with a smaller country. This is probably what is happening in your scenario.
L04d1ng...
L04d1ng...
|
|
19.08.2013 - 19:48
Wow... just had that confirmed on the help channel. That is just crazy, It is a scenario . A 3 city nation gets nearly as many troops concentrated as I have spread out. He will be at the Caspian sea before I have a chance to stop him. My opinion just dropped on these games. Suppose its time to look elsewhere for entertainment.
---- http://atwar-game.com/user/339993/signature.png
L04d1ng...
L04d1ng...
|
|
19.08.2013 - 21:32
In ww2 every country gets different reinforcements its not like other maps.Ask a higher rank to tell you exactly what the role of each country is because every country has to do something specific.and dont be so negative you have to play more to understand better.
----
L04d1ng...
L04d1ng...
|
|
21.08.2013 - 15:38
I think you can disable this in scenarios. Perhaps you were playing a WW2 scenario where this was not de-activated.
L04d1ng...
L04d1ng...
|
|
22.08.2013 - 00:13
Manchuria a small nation, but it gets 36 reinforcement (full game) per city. Most manch players will build the free 36 light tanks but if u keep playing as rusia you will realize how to counter manchu threats. keep far east walled and stacked and make use of the mongolian tanks. manchu light tanks have weak defence (ence the name light tanks). While it seems overwheleming at first, manchu can also be easily repelled if money and strategy is used wisely. when u started a private game as manchuria, the rienforcement count was low as the game was balancing the reinforcement count so how many people were playing (in this case, just you)
---- Everyone is living a myth and it's important to know what yours is. It could be a tragedy- and maybe you don't want it to be.
L04d1ng...
L04d1ng...
|
|
22.08.2013 - 16:25
Ultimate WWII mapmaker here. I made the map and the scenario and those reinforcements are by design. It gains alot of unit production at the start but later turns will remain at 8 for each city. It has a Tank unit which gains nothing from strats due to it not being a ''Main: Attack'' unit and it has quite a low attack. It's main task is to invade Russia Far East, take it's capital and other cities then redirect those troops towards either China or Russia. If successful, this prevents Russia from posing as a threat to Japan. If unsuccessful, further production will allow it to harass Japan and even conquer Manchuria. It is highly likely you will lose Far East but Siberia and Mongolia should be able to prevent Manchuria posing a major threat. Im sorry my game has made you feel this way but it's not an error and it is perfectly balanced for the situation. Russia is one of the hardest positions in the game where you will be attacked on multiple fronts. Your goal is to hold your positions until further aid arrives. If possible, invade into Eastern Europe and harass Japan. Allies will help force Axis players to divert resources away from you allowing you to push. Alot of thought is put into the map, you should try it outside of casual as a small player and imrpove. After a whiel you might understand why Manch gains so many units.
L04d1ng...
L04d1ng...
|
|
04.10.2013 - 13:15
What are the rank limits for each country in this scenario e.g. japan is always over rank 6 and germany is always above rank 7 etc...
L04d1ng...
L04d1ng...
|
4r3 y0u sur3?