06.06.2014 - 23:52
RA is kinda a weak stratz making tanks stronger but is expensive so why not reduce the cost by -20 or -30 making it cheaper since 1 tank cant beat a cheap PD infantry but we should also add a +1 att to all units except the tanks stays with its 9 att. its relentless attack all units need to be merciless in its attacks
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07.06.2014 - 04:56
That would kill all strategy and rely only on tbs and walls...but yea, RA needs a buff. but the buffs you proposed are too much
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07.06.2014 - 06:57
The boost proposed is excessive, but I do agree RA needs a boost. Cost reduction is imo the best way to go about this, because RA has the joint lowest proportional cost reduction of any strat (along with GC tanks where most of the boost is in the additional HP)
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07.06.2014 - 09:12
That because we have too much infantry upgrade, this is why infantry can beat tanks . I'll rather propose to adding a main attack Luck upgrade: Faster main:attack; Cheaper main:attack
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Death1812 4cc0unt d3l3t3d |
07.06.2014 - 09:15 Death1812 4cc0unt d3l3t3d
support
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Tigro 4cc0unt d3l3t3d |
07.06.2014 - 10:20 Tigro 4cc0unt d3l3t3d
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07.06.2014 - 13:32
RA inf got boosted some time ago. RA Tanks are stronger than PD infs
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07.06.2014 - 13:44
pd infs have 10 defense vs tanks, ra tanks only have 9 attack
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07.06.2014 - 13:56
What Ends said. And lol at what baby_jesus said that totally buffs tanks so hard.
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
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07.06.2014 - 14:08
Why not give RA tanks +1 attack against infantry?
---- "In atWar you either die a hero or live long enough to ally fag and gang bang some poor bastards." ~Goblin "In this game, everyone is hated." ~Xenosapien
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Stryko 4cc0unt d3l3t3d |
07.06.2014 - 14:15 Stryko 4cc0unt d3l3t3d
in cities ra tanks have 9att vs pd inf 9def. if not in cities then 9att vs 8 def
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07.06.2014 - 14:37
in cities ra tanks have 9 attack vs 10 defense infs, not 9. also, when the stack is like 10 vs 10 RA will start to win because Luck factor.
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Stryko 4cc0unt d3l3t3d |
07.06.2014 - 15:31 Stryko 4cc0unt d3l3t3d
RA gives -1 defence to inf in cities, so it is 9def.
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07.06.2014 - 15:37
huh where did you read this? ive never heard of this before, and the unit/strat list does not show this. but my initial statment to unleashed is correct, although i didnt specify i was referring to in city/defensline bonuses, cause who allows stacks of inf to be caught out in the open
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Stryko 4cc0unt d3l3t3d |
07.06.2014 - 15:58 Stryko 4cc0unt d3l3t3d
well RA tanks > pd inf in open also in cities if you see SS and deduce!
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07.06.2014 - 16:29
pd inf have +1 defense against tanks lol, not -1 def, unless youre seeing something on that ss im not. there are no strats in the game where the strats main buffed units specifically have attack/defense bonuses against other units without it being true for strats.
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Stryko 4cc0unt d3l3t3d |
07.06.2014 - 16:35 Stryko 4cc0unt d3l3t3d
if you look at the RA SS, it shows inf have -1 def in cities when RA attacks it. just like how helicopters give -2 def to inf? so if you do the maths, 7+2+1 = 10 but RA gives -1 so it is 9 defence... RA tanks 9att and that is final. i hope you understand.
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07.06.2014 - 16:41 . no youre misreading it, ra inf have -1 defense, but theres no defense nerf listed under defense bonus for ra tanks vs inf.
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Stryko 4cc0unt d3l3t3d |
07.06.2014 - 16:54 Stryko 4cc0unt d3l3t3d
really? i always thought that was -1 to all inf vs ra tanks. but i guess ra tanks vs pd inf in open still stronger
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07.06.2014 - 17:22
In the open, you can just make a wall with your stack and 1 other inf. Because PD inf get the same defence boosts in walls as in cities, this gives them 2 extra defence, making them stronger than RA in the open as well, if you kinow to do this.
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07.06.2014 - 18:04
As I stated, why not just give RA tanks +1 attack against infantry since they seems to be the biggest argument here?
---- "In atWar you either die a hero or live long enough to ally fag and gang bang some poor bastards." ~Goblin "In this game, everyone is hated." ~Xenosapien
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07.06.2014 - 23:09
Why not give everything a +1 att its RA relentless attack but only buffs tanks why not rename it back to tank general then?
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08.06.2014 - 07:01
It's not always tank, More specific (Main:attack) any unit that role is this is boosted with RA.
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08.06.2014 - 07:01
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08.06.2014 - 08:44
I don't think it's worth changing RA. There are a few things we can do in order to make RA stronger: Buff more offensive units, Buff its defensive units, Buff tanks. 1. Buff more offensive units - Even if this were to happen, I doubt this will change much, since Tanks will still be the most efficient unit to use with RA even with the other units buffed since it'll be cheapest. 2. Buff it's defensive units - It'll make it too similar to GC. 3. Buff tanks - This may work, but you have to agree, its current Tank attack is overwhelmingly powerful. We also don't want to give RA tanks too much of an edge against infantry. That'll make it too similar to DS helicopters and I think a majority of players agree that strategies shouldn't have direct counters. The only reason RA (or really any other offensive strat) isn't used nearly as much as Imp, PD and IF is solely because of the fact that it's just easier to stack and grow whilst defending than it is to stack and grow whilst attacking. Regardless of what I just said; please do not consider changes to strategies just because of the name it carries. If you're saying you want to add attack buffs to other offensive units because of the name it carries, why not do the same for PD? This just isn't a good justification if it's the ONLY reason behind a change. EDIT: I assure you though, RA is powerful. Just not in EU+ 3v3s, where everything is so closely knitted together that you're constantly forced to defend something, which almost always includes your capital because everything is in range of each other.
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4r3 y0u sur3?