G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 9   V1s1t3d by: 52 users
16.12.2013 - 16:39
 KYBL
Pretty simple. Some places grow faster than others so you should be able to set the rate at which a city grows.
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L04d1ng...
L04d1ng...
16.12.2013 - 20:27
Death1812
4cc0unt d3l3t3d
Support <3

africa fastest growing
L04d1ng...
L04d1ng...
16.12.2013 - 23:12
 Utah
Support
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
L04d1ng...
L04d1ng...
17.12.2013 - 08:01
Support
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Wr1tt3n by NateBaller, 30.08.2012 at 20:04

I make Americans look bad? Are you kidding me?
L04d1ng...
L04d1ng...
17.12.2013 - 10:00
A feature that I would like to see added to the game, support.
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"Another such victory and I come back to Epirus alone" - Pyrrhus of Epirus
L04d1ng...
L04d1ng...
17.12.2013 - 13:46
Hmm... would it affect reinforcement rates? Because if it does it would be very interesting for colonial maps, making America weak at first then stronger later on.
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[img]Picture[/img]
L04d1ng...
L04d1ng...
17.12.2013 - 13:50
 KYBL
Wr1tt3n by NoOne, 17.12.2013 at 13:46

Hmm... would it affect reinforcement rates? Because if it does it would be very interesting for colonial maps, making America weak at first then stronger later on.

Yah that is the point
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L04d1ng...
L04d1ng...
17.12.2013 - 17:07
Wr1tt3n by KYBL, 17.12.2013 at 13:50

Wr1tt3n by NoOne, 17.12.2013 at 13:46

Hmm... would it affect reinforcement rates? Because if it does it would be very interesting for colonial maps, making America weak at first then stronger later on.

Yah that is the point

Then I Support!!
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[img]Picture[/img]
L04d1ng...
L04d1ng...
17.12.2013 - 18:24
 Utah
Wr1tt3n by NoOne, 17.12.2013 at 13:46

Hmm... would it affect reinforcement rates? Because if it does it would be very interesting for colonial maps, making America weak at first then stronger later on.


That is a yummy proposition you got there.
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
L04d1ng...
L04d1ng...
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