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agree, added adding a choice of picking units by 5s option.
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I think we should have the option to send Units to other players like you do money. it would make RP so fun if you could buy units from other nations just like real life. Like Japan buying 10 american f-22s
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Do you ever Feel like you created more evil then you stopped?- Walt longmire
Insanity is just a state of mind - Hawkeye Pierce
"The only thing worse then someone who hates you is someone who loves you"
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I think we should have the option to send Units to other players like you do money. it would make RP so fun if you could buy units from other nations just like real life. Like Japan buying 10 american f-22s
I would like something like this in world war maps. Oh the realism in supply routes!
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Creator of banal posts
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Add sorting by number od upvotes (like we can press a button and it sorting out by sp, elo, date of registration, reps, ....)
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Added both suggestions!
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Added both suggestions!
ALLOW US TO MAKE MORE POLLS IN ONE THREAD. WILL BE USEFUL
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Wr1tt3n by Ace, 05.09.2015 at 15:49
Added both suggestions!
ALLOW US TO MAKE MORE POLLS IN ONE THREAD. WILL BE USEFUL
Good one. Added.
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Wr1tt3n by Ace, 05.09.2015 at 15:49
Added both suggestions!
ALLOW US TO MAKE MORE POLLS IN ONE THREAD. WILL BE USEFUL
Good one. Added.
Also, to see names od spectactors in game
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Added auto global when CW starts.
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Stryko 4cc0unt d3l3t3d |
I suggest adding "Host: " to this list, since people can banlist you etc. And it's also good to know who's hosting what.
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Wr1tt3n by Guest, 09.09.2015 at 05:19
added
17/9/2015 edit: added more pc drops
18/9/2015 edit: added group private chat
20/9/2015 edit: added 7 cartography suggestions (thx to this http://atwar-game.com/forum/topic.php?topic_id=21742) and dynamic time (stickhammer ftw) and making HW cheaper.
24/9/2015 edit: added remove message feature and more default map options.
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They should add folders in game and in map creations so people know where to look. like the aircraft go in the aircraft folders and the tanks go in the artillery folder.. and the infantry can go in the infantry folder... instead of going down and scrolling down trying to find a unit haha hope this can happen with map creators and in game.
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Wr1tt3n by Gillieo, 26.09.2015 at 23:54
They should add folders in game and in map creations so people know where to look. like the aircraft go in the aircraft folders and the tanks go in the artillery folder.. and the infantry can go in the infantry folder... instead of going down and scrolling down trying to find a unit haha hope this can happen with map creators and in game.
do you mean in map-making or actual play?
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Map making (placing units) and in actual play (choosing units) like the air jet goes in the air craft folder.
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I think it'd be slower than faster in gameplay, but added the suggestion to map making.
edit 1/10/2015: Added banning alliances between certain countries in map making
edit 6/10/2015: Added a ping/noise when certain players pr you
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Rare units: none & extra cities: on activated always if the player has premium.
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[pr] Commando Eagle: duel?
[pr] Commando Eagle: i have to regain back the lost elos and gain extra as punishment for rush
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No "remove message" command, or total fog of war in my opinion... Otherwise these are all pretty good
Here's a few I had that received positive responses from quite a few players:
http://atwar-game.com/forum/topic.php?topic_id=20338
http://atwar-game.com/forum/topic.php?topic_id=20341
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"For out of the ground we were taken
For the dust we are,
And to the dust we shall return"
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Nero P0sts: 3756 Fr0m: USA
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Support
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Laochra¹: i pray to the great zizou, that my tb stops the airtrans of the yellow infidel
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Map-making
- Units: negative range (avoid moving specific units when blitz)
- Invisible cities: placed randomly within a specific territory and only visible to owning player and his allies. Could be conditioned to specific victory settings or income/reinf ratios, etc. Would be great to play some guerrilla scearios!
- Make: "this city can only be taken by specific unit"; Could be useful to elaborate a new lign of maps (and scenarios) that include "side developments" (technological and economic) and could function as "trigger cities" and/or "trigger units". As innital attempts, check scenarios like Medieval Civicus or Arvond.
- Copy cities (with settings, ofc.)
- Copy countries: not the borders, but the cities (and their settings, ofc.)
HTML5
- Develop map-editor in html
- Less weight for players in lobby, put them in lower right-hand sidebar, one colum with scroll (as usual)
- Make chat bar sizeable
- do not "/pr <player_name>" in chat bar when clicking on player (could be to check status not pr)
- In game: do not open target city info-window when reaching with attacking units; irrtates, specially when close to range limit
- Don't make player name a link in game
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Added strategy unit order by 12gsh, and 7 from Columna's suggestions. Didn't add map editor and chat bar suggestions because admins are already on them.
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Kicking players in lobby before game starts
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This thread should replace Pulse's community idea wishlist...
I will talk with Meester about it. btw since now you can't really suggest anything for SL, this thread should'be named "Suggestions to be possibility implemented in atWar" to avoid giving the impressions that there are different atWars (Yes, SL is still alive... but a beginner will see this and ask what does it means, eventually. )
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This thread should replace Pulse's community idea wishlist...
I will talk with Meester about it. btw since now you can't really suggest anything for SL, this thread should'be named "Suggestions to be possibility implemented in atWar" to avoid giving the impressions that there are different atWars (Yes, SL is still alive... but a beginner will see this and ask what does it means, eventually. )
good point, name was outdated, i renamed.
Edit 16/10/2015: added random map selection from playlists. http://atwar-game.com/forum/topic.php?topic_id=11512
edit 18/10/2015: added players dying not removed from list, but crossed out.
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How about being able to play on a 3D globe (With stars in the background) just like Google Earth & a day/night cycle on it also (Every 1-5 turns). This will be an option in the lobby that the host can change just like he/she can do with the amount of turns in a game, the amount of time the turns are etc...
Some daily/weekly/monthly challenges would be good.
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*War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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How about being able to play on a 3D globe (With stars in the background) just like Google Earth & a day/night cycle on it also (Every 1-5 turns). This will be an option in the lobby that the host can change just like he/she can do with the amount of turns in a game, the amount of time the turns are etc...
Some daily/weekly/monthly challenges would be good.
sounds solid, but I'm curious as to how 3D globe and a day and night cycle would add to AW? Maybe special night troops or reduced turn time?
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How about being able to play on a 3D globe (With stars in the background) just like Google Earth & a day/night cycle on it also (Every 1-5 turns). This will be an option in the lobby that the host can change just like he/she can do with the amount of turns in a game, the amount of time the turns are etc...
Some daily/weekly/monthly challenges would be good.
sounds solid, but I'm curious as to how 3D globe and a day and night cycle would add to AW? Maybe special night troops or reduced turn time?
I mean every 1-5 turns one side of the world will get darker/brighter. the special troops? meh maybe in a zombie type of map that would be a good idea but in a modern world i don't think so
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*War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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Wr1tt3n by Zenith, 26.10.2015 at 08:20
Make some way to distinguish alts from family members. This is getting old...
This has been discussed in the past. The difficulty is more a technical one. How would we distinguish short of sending AW DNA swabs?
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Wr1tt3n by brianwl, 26.10.2015 at 08:34
Wr1tt3n by Zenith, 26.10.2015 at 08:20
Make some way to distinguish alts from family members. This is getting old...
This has been discussed in the past. The difficulty is more a technical one. How would we distinguish short of sending AW DNA swabs?
Maybe when registering run an IP check and if the same IP is detected then make like a pop-up message saying ''hey! Someone else is also playing atWar near you. What is PlayerName's relation to you?'' Then have a choices of alternate account, family member, school/work-mate, and stuff like that.
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Wr1tt3n by brianwl, 26.10.2015 at 08:34
Wr1tt3n by Zenith, 26.10.2015 at 08:20
Make some way to distinguish alts from family members. This is getting old...
This has been discussed in the past. The difficulty is more a technical one. How would we distinguish short of sending AW DNA swabs?
Maybe when registering run an IP check and if the same IP is detected then make like a pop-up message saying ''hey! Someone else is also playing atWar near you. What is PlayerName's relation to you?'' Then have a choices of alternate account, family member, school/work-mate, and stuff like that.
It's a good suggestion for majority. It's the people who would circumvent this by creating an alt and claiming they have a brother, and we'd end up back to wondering if it was true or not.
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