G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 2   V1s1t3d by: 46 users
11.11.2013 - 13:01
NOTE: I've chosen this topic cuz its not just my project, its also an idea of how I think AtWar should look like, and suggestion to its moderators!

My plan was making the most realistic scenario at first place. The scenario that could be fun and realistic in same time. I found that that would be impossible, that gameplay would be too linear, scenario driven. So I've abandoned all of my scenarios (WW2, Korean War, WW1, etc.) and decided to make a bold move. I decided to make THE MOST REALISTIC map AtWar has and spent good 4 weeks thinking about ingredients, and digging through Wikipedia. So these are the ingredients for making the most realistic map in AtWar's history:

1) Realistic money system (everything from starting money and income to units cost)
2) Realistic Units (from 3 types of infantry, down to ultra realistic army size per state)
3) Terrorist, TV Station, UN (and other peacekeeping organisations) now have their own countries and free units!
4) Protesters and separatist (devolving a players country)
5) Ultra Realistic Diplomacy (don't make a wrong move and attack some neutral state, otherwise u can start a WW3!)
6) Almost no view range (so you do get that sense of anxiety if, for ex. you are playing as Russia and want to strike the US. U never know what could happen...)

This is v2.0 was made from critics of other players that were wanting it to be less complex for AtWar system, and less time consuming for me to make it.

Thanks guys !
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11.11.2013 - 15:30
Death1812
4cc0unt d3l3t3d
Support <3
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