|
I recently started hosting casual games and have noticed players who join after I start the game are not getting their turn 1 reinforcements, leaving them vulnerable at the beginning of the next turn. This is particularly unfair when it's a tight map with players packed closely together. When, and why, are players who join during turn 1, but after it's started, not get the starting reinforcements? I think it would be more fair if they did. Thanks.
L04d1ng...
L04d1ng...
|
|
I have just started hosting casual games and have noticed that it appears like players who join after I start the game are not getting their turn 1 reinforcements, leaving them vulnerable at the beginning of the next turn. This happens in particular when it's a tight map with players packed close together. When and why is it that players who join during turn 1 but after it's started don't get the reinforcements to start? I think it would be more fair if they did. Thanks.
^ THIS
----
L04d1ng...
L04d1ng...
|
Black Shark 4cc0unt d3l3t3d |
Black Shark 4cc0unt d3l3t3d
I bet someone else suggested this.
support
L04d1ng...
L04d1ng...
|
|
Support.
----
L04d1ng...
L04d1ng...
|
|
Cool. Why is it set up that way as of now? Makes no sense.
L04d1ng...
L04d1ng...
|