29.08.2015 - 17:24
As the title says, Sky Menace should include helicopters. To be perfectly honest, I find them very useless right now. I understand there is a premium strategy that allows helicopters to be more useful but I never see anyone talking about it or even using it (not to say no one has/will use it). I propose making the helicopters have a bit more range (1 or 2 more nothing crazy),and possible 1 point of more damage and/or defense. If your still confused why I propose this its cause they are air units, so I believe they should be included in Sky Menace. Let me know if you think this is a decent to good idea, or absolute crap cause I truly want to know.
---- Be Humble
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29.08.2015 - 17:31
Yup. @ThoseWhoAreAgainst: Please justify how 'Naval Commander' boost submarines then???
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30.08.2015 - 03:16
Yes we need helicopters in one or two more strategies. Support!
---- We are not the same - I am a Martian. We are not the same - I am a... divided constellation?
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30.08.2015 - 04:33
Could make anti - air more relevant if that happened.
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30.08.2015 - 05:25
Indeed, but still boosting helis would boost already strong aggressive part of sm. I dont think thats needed tbh.
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30.08.2015 - 06:23
What would be the point of Desert Storm then... and what? Boosting DS helis more to justify the strategy compared to boosted SM helis...
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30.08.2015 - 06:28
Anti air is 180 , and I as rank 9 do not have it. What should I do when i have to play turk? Leave ?
---- No such thing as a good girl, you are just not the right guy.
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30.08.2015 - 08:55
In that case. for Pd make anti-aircraft cost $30 and make aniti-aircraft have 20 defence against all type of aircraft. that will be much more fair
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30.08.2015 - 09:12
Who uses submarines with NC ffs? Btw. you are using wrong arguing now ...instead of explaining DS vs SM that i argumented... you jump to comparing something else. You want to justify something that would be wrong... by pointing out something else you think is wrong.
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Tigro 4cc0unt d3l3t3d |
30.08.2015 - 09:36 Tigro 4cc0unt d3l3t3d
Nope, helis are just a bad idea and helis will never work without a global buff. It's not a good idea to have more than one offensive unit for a strat, specially if one unit's niche is to kill infs, the main defensive unit you spam 24/7 with most strats. Helis are only viable with DS because they're overbuffed there. I support the idea to buff helis but buffing SM helis is a bad idea, there's no point in doing it.
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30.08.2015 - 09:44
Support, would perhaps make Helicopters a bit more relevant.
---- "Not all those who wander are lost."
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30.08.2015 - 10:03
So do the blitz ones... what is your point?
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Tigro 4cc0unt d3l3t3d |
30.08.2015 - 10:34 Tigro 4cc0unt d3l3t3d
I don't see why you would want two indefferent offensive units on one strategy, though. At least subs are stealth and you can use them to jew cities with marines inside while being invisible, but helis are another story. Same for stealth, they're stealth and are actually somewhat useful. Helis are like low range anti inf air units but they're shit for every strat except DS, they really need buffs. SM bombers already do enough damage and you wouldn't want to make SM helis even stronger than that against infs.
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Tigro 4cc0unt d3l3t3d |
30.08.2015 - 11:30 Tigro 4cc0unt d3l3t3d
But you don't give a reason why it should be like this and what would change from a gamepoint viewpoint. I see no point in buffing SM helis when you already have SM bombers. Helis do need buffs though that's unarguable.
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30.08.2015 - 12:45
SM is pretty much useless against PD. PD Inf counters SM bombers quite hard with a 1:1 ratio when defending and Inf are cheaper. Adding Helis to SM and buffing them should allow SM a counter measure against Inf spam.
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30.08.2015 - 13:56
Everyone again thinking with eyes open just wide enough only to see Europe+ 10k standard picks in 3v3.
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30.08.2015 - 15:11
If you just allowed a helicopter to take cities by themselves it would make them useful.
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30.08.2015 - 15:57
Also forgets that with mos subs attack first, and ya nobody uses subs with nc really...
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30.08.2015 - 15:59
NC is about the transport buffs and destoyerings, subs useless when they attack last and cant take shit if your marines die,,,
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30.08.2015 - 16:01
The reason this shouldnt be implemented is because SM is already imo a balanced strategy that needs no adjusting, better bombers + capacity for ats great range, no need for another positive boost, yes the helis are an air unit but as i said the strat is one of the only ones that doesnt need tweaking atm In Short - +BombersATT +AT Capacity +AT Range +Bomber Range +Stealth ATT +Stealth Range AND a boost to helis is too much KK
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30.08.2015 - 16:22
No, no bonk... clearly you don't know how to play NC to its full potential.
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30.08.2015 - 16:43
lold. Ummm because they swim in the water... im just gonna support what bonker said. Sm doesnt need a powerful way to clear inf stacks, with money it can do that easily enough as it is.
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30.08.2015 - 16:51
My apologies your grace... i wasn't aware i was talking to a scenario player *slightly bows like a girl*
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30.08.2015 - 16:55
OMFG you pleb... 50.000 starting cash and you tell me you use NC and submarines?
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30.08.2015 - 17:03
IMO SM should get a nerf on subs, marines and destroyers if it's going to get buffed. It's one of the most powerful strategies around.
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30.08.2015 - 17:13
Helicopters fly in the air... It is either me or the rest of players who are against, that had assumed SM helicopters would be as strong as DS helis. They won't. I'd be against it because it would ruin DS. However, I don't see anything wrong with adding 2 range and 1 attack. If the attack boost is too much then it can be changed to -20 cost reduction or anything else. I only support this proposal because it would make helicopters more usable. P.S: IMO helicopters, Anti-Air and Sentries are the less used units in the game. They could use a boost in general...
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30.08.2015 - 17:17
Just because you guys suck doesn't mean helicopters aren't usable... xD
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4r3 y0u sur3?