G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 120   V1s1t3d by: 184 users
19.06.2016 - 12:46
Tourney for anyone that wants to rush and to have a God damn good reason for that! D

Requirements: rank 7+.

Settings:
Europe+
10k
Extra cities - on
Capture enemy capital and hold it for 1 turn
No rares
Game duration: 10 turns.
Turn duration: 3min.

(obviously i am lazy to type "Starting funds" and other stuff like "No rejoining". Dont judge me!)

Rules are simple:
-You have 10 turns to kill your opponent.
-No wf t1.
-There is no winning on sp, if you dont manage to kill your opponent in 10 turns, remake the game. If you fail it for the second time, both players are eliminated from the tourney. (unless its semi-finals)
-Simple elimination system. You win, you go forward. You lose, you are out.
-Double wall, rewall.. You go for it. Anything like that is allowed, not really interested in arguing about that so i'll allow it. Tho obviously you are not allowed to abuse bugs and also, funny rule, with enough proof, if one player intentionally end turn after other player dc'd, the one that ended turn is eliminated from the tourney.
-No east vs west games. Some countries would have too big advantage like that for a 10 turn game. So if the first player picks on east, other will be forced to pick on east too. Sweden, Germany, Czech, Austria and everything west is west countries. Rest is east, with exception for Poland, which will be considered both west and east pick. Not willing to kill option to "counter" Germany or Ukraine with Poland.
-..rule i forgot to add: If its tie, just remake the game. If you tie the first game, remake will also count as first game.

Beautiful trophies for top 3 places ! Trust me.. they will be beautiful.

That.. should be it. Apply bellow, 32 max players.

Sing ups:
1. Mauzer Panteri
2. njab
3. Ghost-Face
4. El Shadow Ace
5. Andertes
6. Eagle
7. FFLeo
8. DoubleOsix
9. Godfada.
10. Ferlucci1389
11. Laochra
12. Prometheus
13. Iihan
14. Meester
15. Critical
16. Huarck
17. Dinoscout
18. 1GodofWar1
19. pupbenny
20. Franz
21. Steve Aoki
22. Darth Zero
23. Dbacks
24. Phoenix
25. PleaseMe
26. Tizini
27. JFreders
28. Dmx!
29. Xcolonisator
30. THE GREEK RAMBO
31. Don (haha :p )
32. theFuehrer

Rush is love, rush is life.



Let the rush begins :3
L04d1ng...
L04d1ng...
19.06.2016 - 14:24
You can't make rush tourney, then everyone will know you will rush D
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L04d1ng...
L04d1ng...
19.06.2016 - 14:24
njab
4cc0unt d3l3t3d
Fine. Rules:
- No doublewalling capital
- The guy who fails his rush first loses
L04d1ng...
L04d1ng...
19.06.2016 - 14:31
Wr1tt3n by PleaseMe, 19.06.2016 at 14:24

You can't make rush tourney, then everyone will know you will rush D

You have 10 turns to win a game, more than enough D
Wr1tt3n by Guest, 19.06.2016 at 14:24

Fine. Rules:
- No doublewalling capital
- The guy who fails his rush first loses

No and no..
L04d1ng...
L04d1ng...
19.06.2016 - 14:48
Qu0t3:
Wr1tt3n by Steve Aoki, 19.06.2016 at 14:31



You have 10 turns to win a game, more than enough D

so if no one wins then they both lose xaxa. or player with most sp wins.
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L04d1ng...
L04d1ng...
19.06.2016 - 14:53
Qu0t3:
Wr1tt3n by PleaseMe, 19.06.2016 at 14:48

Wr1tt3n by Steve Aoki, 19.06.2016 at 14:31



You have 10 turns to win a game, more than enough D

so if no one wins then they both lose xaxa. or player with most sp wins.

Rmk after first game, 2nd game will decide true winner. If 2nd game goes tie too, fuck them. They are not rushers. Right? :p
Winning on sp is bullshit in a "rush" game.
L04d1ng...
L04d1ng...
19.06.2016 - 15:54
Guess not..
L04d1ng...
L04d1ng...
19.06.2016 - 18:36
 JF.
Go for it
L04d1ng...
L04d1ng...
19.06.2016 - 19:09
Mabye make the rules so to win you have to hold thier cap for 0 turns? First successful rush wins
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L04d1ng...
L04d1ng...
19.06.2016 - 19:19
Wr1tt3n by dinoscout, 19.06.2016 at 19:09

Mabye make the rules so to win you have to hold thier cap for 0 turns? First successful rush wins

Problem is, that still doesnt assure people will rush.
Also everyone makes mistakes, funny tbs happens, rolls. Having no opportunity to win after that will kinda make us.. sad
ha
L04d1ng...
L04d1ng...
19.06.2016 - 20:32
Wr1tt3n by Steve Aoki, 19.06.2016 at 19:19

Wr1tt3n by dinoscout, 19.06.2016 at 19:09

Mabye make the rules so to win you have to hold thier cap for 0 turns? First successful rush wins

Problem is, that still doesnt assure people will rush.
Also everyone makes mistakes, funny tbs happens, rolls. Having no opportunity to win after that will kinda make us.. sad
ha

Mabye 1 turn cap holding? that way rushing is easier to do than slowrolling, and if you get tbed on defense it isnt the end of the world.

Another option is you cant stack a place for 3 or 4 turns in a row, would force people to keep moving, dunno how you would enforce that thou
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L04d1ng...
L04d1ng...
20.06.2016 - 06:02
Wr1tt3n by dinoscout, 19.06.2016 at 20:32

Wr1tt3n by Steve Aoki, 19.06.2016 at 19:19

Wr1tt3n by dinoscout, 19.06.2016 at 19:09

Mabye make the rules so to win you have to hold thier cap for 0 turns? First successful rush wins

Problem is, that still doesnt assure people will rush.
Also everyone makes mistakes, funny tbs happens, rolls. Having no opportunity to win after that will kinda make us.. sad
ha

Mabye 1 turn cap holding? that way rushing is easier to do than slowrolling, and if you get tbed on defense it isnt the end of the world.

Another option is you cant stack a place for 3 or 4 turns in a row, would force people to keep moving, dunno how you would enforce that thou

Hm, that would make rushes much dangerous, so possible that could be an option.
L04d1ng...
L04d1ng...
20.06.2016 - 06:52
In.
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http://atwar-game.com/forum/topic.php?topic_id=14714&topicsearch=&page=
L04d1ng...
L04d1ng...
20.06.2016 - 18:26
Just have a rule that says the rush must contain more than x units,tell them to ss the battle
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L04d1ng...
L04d1ng...
21.06.2016 - 02:03
Wr1tt3n by Cold Case, 20.06.2016 at 18:26

Just have a rule that says the rush must contain more than x units,tell them to ss the battle

Why..
L04d1ng...
L04d1ng...
21.06.2016 - 02:27
Wr1tt3n by Steve Aoki, 21.06.2016 at 02:03

Wr1tt3n by Cold Case, 20.06.2016 at 18:26

Just have a rule that says the rush must contain more than x units,tell them to ss the battle

Why..

Cause ss's solve everything
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[pr] Commando Eagle: duel?
[pr] Commando Eagle: i have to regain back the lost elos and gain extra as punishment for rush



L04d1ng...
L04d1ng...
21.06.2016 - 04:34
njab
4cc0unt d3l3t3d
In
L04d1ng...
L04d1ng...
21.06.2016 - 04:50
In , trophies better be looking awesome
L04d1ng...
L04d1ng...
21.06.2016 - 05:15
Wr1tt3n by Steve Aoki, 21.06.2016 at 02:03

Wr1tt3n by Cold Case, 20.06.2016 at 18:26

Just have a rule that says the rush must contain more than x units,tell them to ss the battle

Why..

Because

Wr1tt3n by Steve Aoki, 19.06.2016 at 19:19

Problem is, that still doesnt assure people will rush.
Also everyone makes mistakes, funny tbs happens, rolls. Having no opportunity to win after that will kinda make us.. sad
ha
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L04d1ng...
L04d1ng...
21.06.2016 - 05:17
+
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L04d1ng...
L04d1ng...
21.06.2016 - 06:33
Wr1tt3n by Cold Case, 21.06.2016 at 05:15

Wr1tt3n by Steve Aoki, 21.06.2016 at 02:03

Wr1tt3n by Cold Case, 20.06.2016 at 18:26

Just have a rule that says the rush must contain more than x units,tell them to ss the battle

Why..

Because

Wr1tt3n by Steve Aoki, 19.06.2016 at 19:19

Problem is, that still doesnt assure people will rush.
Also everyone makes mistakes, funny tbs happens, rolls. Having no opportunity to win after that will kinda make us.. sad
ha


Tbh i dont think thats necessary.
L04d1ng...
L04d1ng...
21.06.2016 - 06:39
 Oleg
U
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L04d1ng...
L04d1ng...
21.06.2016 - 06:43
 Oleg
Wr1tt3n by Steve Aoki, 20.06.2016 at 06:02

Wr1tt3n by dinoscout, 19.06.2016 at 20:32

Wr1tt3n by Steve Aoki, 19.06.2016 at 19:19

Wr1tt3n by dinoscout, 19.06.2016 at 19:09

Mabye make the rules so to win you have to hold thier cap for 0 turns? First successful rush wins

Problem is, that still doesnt assure people will rush.
Also everyone makes mistakes, funny tbs happens, rolls. Having no opportunity to win after that will kinda make us.. sad
ha

Mabye 1 turn cap holding? that way rushing is easier to do than slowrolling, and if you get tbed on defense it isnt the end of the world.

Another option is you cant stack a place for 3 or 4 turns in a row, would force people to keep moving, dunno how you would enforce that thou

Hm, that would make rushes much dangerous, so possible that could be an option.

Nein.
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L04d1ng...
L04d1ng...
21.06.2016 - 07:03
Wr1tt3n by Oleg, 21.06.2016 at 06:39

U

Is that in?
L04d1ng...
L04d1ng...
21.06.2016 - 07:16
 Oleg
Wr1tt3n by Steve Aoki, 21.06.2016 at 07:03

Wr1tt3n by Oleg, 21.06.2016 at 06:39

U

Is that in?

da
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L04d1ng...
L04d1ng...
21.06.2016 - 07:17
 Eagle (M0d)
In
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L04d1ng...
L04d1ng...
21.06.2016 - 07:27
 Leo
In
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L04d1ng...
L04d1ng...
21.06.2016 - 07:54
In
L04d1ng...
L04d1ng...
21.06.2016 - 07:55
In
L04d1ng...
L04d1ng...
21.06.2016 - 08:46
In ...also croat will win gg
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Cuva BOG Srbina svog!
L04d1ng...
L04d1ng...
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