G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 31   V1s1t3d by: 102 users
10.01.2013 - 16:23
I think to enhance details in scenarios, we need triggers. Triggers occur when you do something that causes another event to occur, for example:
"If China takes Mongolia, a Russian army will spawn with 10 units of infantry."
Or with diplomacy
"If the US allies Free France, 3 US O.S.S units spawn near Free France's capital."
"If Mongolia takes Taiwan, 5 units of Patriots appear in Taiwan."
Those are just some examples. I'm not entirely sure if this would require changing the engine or just adding to the game engine, so here I post!
L04d1ng...
L04d1ng...
10.01.2013 - 17:25
I like this idea.
L04d1ng...
L04d1ng...
10.01.2013 - 18:36
 Utah
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The great questions of the day will not be settled by means of speeches and majority decisions but by iron and blood.
L04d1ng...
L04d1ng...
10.01.2013 - 19:43
LOVE IT
L04d1ng...
L04d1ng...
10.01.2013 - 21:30
I will enjoy to see it implemented.
L04d1ng...
L04d1ng...
11.01.2013 - 07:38
Not sure if it's possible to implement, but if it's, it should be at the to-do list.
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"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
L04d1ng...
L04d1ng...
11.01.2013 - 23:00
Wr1tt3n by Pinheiro, 11.01.2013 at 07:38

Not sure if it's possible to implement, but if it's, it should be at the to-do list.


Yeah, it might be a little complex. Maybe Empire Earth II's scripts would be a good example to follow.
L04d1ng...
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14.01.2013 - 03:46
Blackshark
4cc0unt d3l3t3d
Would be awesome! Support!
L04d1ng...
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20.01.2013 - 15:18
Support if it can implement
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"Bitches ain't shit, but hoes and tricks"
-Mahatma Gandhi
L04d1ng...
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24.01.2013 - 14:23
Can this be implemented? Ivan nor Amok have replied to this thread yet, does that usually mean 'no'? (I love that "necro" emoticon)
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25.01.2013 - 13:03
 Soul
Wr1tt3n by Pinheiro, 11.01.2013 at 07:38

Not sure if it's possible to implement, but if it's, it should be at the to-do list.


I'm thinking the same, I'd support beyond a doubt though regardless.
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Wr1tt3n by Amok, 12.03.2012 at 07:05

Why? It's much easier with the popup thingie buttons...


Wr1tt3n by Amok, 15.05.2013 at 06:51

Wow man, you're so wrong, I don't even know where to begin with
L04d1ng...
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26.01.2013 - 21:35
sandtime
4cc0unt d3l3t3d
Support
L04d1ng...
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27.01.2013 - 10:18
Bump
L04d1ng...
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14.02.2013 - 17:48
Bump
L04d1ng...
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14.02.2013 - 18:54
Seems like an excellent idea.
While I'm here, for scenarios, how about if the maker can select who is allied to who in a non team match, for example, In ww2, the allies would be allied, but just at peace with russia.
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"You know better, I know you know better, and you know you know better."
L04d1ng...
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15.02.2013 - 15:18
Wr1tt3n by darthspade, 14.02.2013 at 18:54

Seems like an excellent idea.
While I'm here, for scenarios, how about if the maker can select who is allied to who in a non team match, for example, In ww2, the allies would be allied, but just at peace with russia.


Someone suggested that before, I think it was ezz, back in AtWar Alpha. I wish they'd have that as well.
L04d1ng...
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17.02.2013 - 03:07
Support! We need this.
L04d1ng...
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27.07.2014 - 15:56
I really would like triggers still, I forgot about this thread!
L04d1ng...
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27.07.2014 - 21:07
Death1812
4cc0unt d3l3t3d
Wr1tt3n by Meester, 17.02.2013 at 03:07

Support! We need this.


support
L04d1ng...
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27.07.2014 - 21:37
 Nero
Support
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Laochra¹: i pray to the great zizou, that my tb stops the airtrans of the yellow infidel
L04d1ng...
L04d1ng...
28.07.2014 - 08:21
Trigger it!
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L04d1ng...
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28.07.2014 - 08:31
Wr1tt3n by Columna Durruti, 28.07.2014 at 08:21

Trigger it!


nice pun
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L04d1ng...
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28.07.2014 - 20:25
 Htin
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Hi
L04d1ng...
L04d1ng...
31.07.2014 - 02:04
If this is implemented, I will be trigger happy.
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31.07.2014 - 09:24
Support
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L04d1ng...
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04.08.2014 - 16:27
Wr1tt3n by Aqua Heartia, 31.07.2014 at 09:24

Support

Awesome!
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05.08.2014 - 21:03
L04d1ng...
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06.08.2014 - 06:12
Support.
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L04d1ng...
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23.08.2014 - 18:16
 Knez
Support
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L04d1ng...
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24.08.2014 - 07:00
Support.
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