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 Wr1tt3n by 4Chan, 20.01.2014 at 19:17 What if seamines?
 
 Yeah, sea mines. Stealth units in the water. They would function like a broken missile. It would take transport ships to place them in the sea.
 
 Already implemented in some maps/scenarios (Lunar Colonization, some WWII versions, etc.).
 
 Oh cool. I'm assuming they would be a naval unit with no range, but is transportable?
 
 
Exactly. Naval, 0 range, transportable and stealth. Just as you detailed it.
							 
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 Wr1tt3n by 4Chan, 20.01.2014 at 19:17 What if seamines?
 
 Yeah, sea mines. Stealth units in the water. They would function like a broken missile. It would take transport ships to place them in the sea.
 
 Already implemented in some maps/scenarios (Lunar Colonization, some WWII versions, etc.).
 
 Oh cool. I'm assuming they would be a naval unit with no range, but is transportable?
 
 Exactly. Naval, 0 range, transportable and stealth. Just as you detailed it.
 
 
Sweet. I'll probably do some map editing today    
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								Wr1tt3n by qusack, 30.12.2010 at 02:11 Anti-air would be real nice. Something is needed to battle the instant air rush. Don't know what. But disabling air the first 1-2 turns would make the instant air rush a bit more difficult. Maybe just allow one load or unload per turn for transports.
 
 
There already is anti aircraft. It's an upgrade
							 
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 Wr1tt3n by qusack, 30.12.2010 at 02:11 Anti-air would be real nice. Something is needed to battle the instant air rush. Don't know what. But disabling air the first 1-2 turns would make the instant air rush a bit more difficult. Maybe just allow one load or unload per turn for transports.
 
 There already is anti aircraft. It's an upgrade
 
 
Just have a look at the date from the original post (30.12.2010). Back then there were no AA.    
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 Wr1tt3n by qusack, 30.12.2010 at 02:11 Anti-air would be real nice. Something is needed to battle the instant air rush. Don't know what. But disabling air the first 1-2 turns would make the instant air rush a bit more difficult. Maybe just allow one load or unload per turn for transports.
 
 There already is anti aircraft. It's an upgrade
 
 Just have a look at the date from the original post (30.12.2010). Back then there were no AA.
  
 
Oh. Didn't know that. I only started 2 months ago
							 
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				| AlexMeza4cc0unt d3l3t3d
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								I have no idea on WHY is this even stickied.
							 
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								Un-sticked and locked!
							 
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