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P0st3d by The Tactician, 05.12.2013 - 11:21
Terrain Juggernaut


So i deleted the last post because i'm reshaping the strategy a bit and the comments were based on the other one so people would look with pre determined bias. What i want to accomplish is boost it slightly from each ground strategy and then nerf the other units. Here it is:

Since we have strategies that boost only air or only navy i thought we would have a strat to boost only ground and nerf air and navy. I know ground units are the main units so that's why i put heavy nerfs. This is supposed to be a strategy mix between GC,RA,PD, and GW. So basically, all the ground strategies. This actually makes AA a viable unit.


Militia: +2 Range - 1 Defense
Infantry: +1 Defense -1 attaack
Tanks: +1 Range - 10 cost
Marines: -20 cost +1 Defense
Anti-Aircraft: -40 cost +2 Range
Ground Transports (in ancient world or so): -2 Range +20 cost
Submarine: -2 Attack -1 Defense -1 Range
Destroyer: -2 Attack -1 Defense -1 Range
Transport: +100 cost -2 Range
Bombers: -2 Attack -2 Defense -1 Range +10 cost
Helicopters: - 2 Attack - 2 Defense - 1 Range
Stealth: -2 Attack -1 Defense -3 Range
Air Transport: +150 cost
Land units get -1 def against Bombers, Destroyers, Helicopters, Stealths, Submarines, etc (excluding AA from air units) and (excluding Infantry and Militia from helicopters).


open to tweaks and critique!

Name by Gardevoir
21.12.2013 - 04:18
Interesting....... not sure if it would have a purpose or not. My definition of terrain juggernaught is blitzkriege. my vote: yes an no
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