G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 9   V1s1t3d by: 42 users
10.02.2014 - 07:06
Yea this would be a great idea.
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10.02.2014 - 09:13
Support
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We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?


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10.02.2014 - 09:43
Support.
Mod power wouldn't be affected anyways!
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10.02.2014 - 10:11
Support
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10.02.2014 - 11:34
In a landslide victory, Terminal has beaten AlexMeza for most obnoxious signature >.<

well played

whoops this isn't Terminal lol
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He always runs while others walk. He acts while other men just talk. He looks at this world and wants it all. So he strikes like Thunderball.
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10.02.2014 - 11:49
AlexMeza
4cc0unt d3l3t3d
Wr1tt3n by Thunderballs, 10.02.2014 at 11:34

In a landslide victory, Terminal has beaten AlexMeza for most obnoxious signature >.<

well played

whoops this isn't Terminal lol


lolol

Back to topic, Support, there should be a way to control Spectators, count them or whatever.
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10.02.2014 - 12:19
Mods can enter private games which is really stupid.
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10.02.2014 - 12:56
Actually Goblin I think you were the only one I know to mention it in another thread: the fact that mods should be impartial or not clan affiliated. It's not a serious issue, way down the list of priorities, but in a perfect gaming environment this should be addressed.
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He always runs while others walk. He acts while other men just talk. He looks at this world and wants it all. So he strikes like Thunderball.
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10.02.2014 - 13:44
Ya that was my opinion (the mods and clans thing) like I said in that thread though, they are players and should be given the same opportunities to compete as others.

Anyway support your idea, also would like specatator's to be unable to pm participants, reason being that it makes the whole point of 'view range' useless if spectators can just say how many units are in a city via pm. Another idea, allow spectators to see what unit type's are in each city, again though spectators would need to be muted in this instance.
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