G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 3   V1s1t3d by: 23 users
18.05.2018 - 14:37
There should be an option for dynamic timing. For example, the amount of time per turn could be determined by how many total cities are held by each player. When only a few cities are held, players don't need a lot of time, but when a lot of cities are held, players need more time.
L04d1ng...
L04d1ng...
L04d1ng...
L04d1ng...
18.05.2018 - 15:16
Locked and bumped the old thread
----
We are not the same - I am a Martian.
We are not the same - I am a... divided constellation?


L04d1ng...
L04d1ng...
atWar

About Us
Contact

Pr1v4cy | T3rms 0f s3rv1c3 | B4nn3rs | Partners

Copyright © 2024 atWar. All rights reserved.

J01n us 0n

Spr34d th3 w0rd