G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 4   V1s1t3d by: 52 users
20.06.2024 - 15:17
While North America's income is quite decent and a lot better than say South America or Africa however I think it pales in comparison to Europe and Asias income especially Europe which in my opinion is very overpowered income wise. I never understood why as the United States has the largest economy in the world (a larger economy than the entire EU, EU's GDP is 18 trillion while Americas is 25 trillion so the United States has a larger economy than all EU countries combined) and the strongest military in the world by far the strongest country on earth and yet it's income is thousands behind Europe's and Asia's.

Maybe the developers think USA has an OP position as any enemy force in Asia or Europe would have to cross the ocean to attack and unlike Europe and Asia USA has access to both the pacific and Atlantic oceans while Europe only has access to the Atlantic, Asia only has access to the Pacific however at the same time this also puts America at a disadvantage since playing as America you also have to cross the ocean to attack enemy forces in Asia or Europe. Sure air transports go faster than naval transport but they cost a lot more than naval transport dwindling on Americas already limited income. The only way you can really win a game as America is you can successfully invade and take over all of Europe (which depends a lot on luck and if Europe and Asia ally it's already a loss for you, Europe and Asia have to be fighting for a chance for you to take out Europe. Most of my wins playing this game I was either Asia or Europe and I'm honestly bored of playing Europe and Asia, I want to play as America and dominate as an American myself I want to take over the world as my home country the greatest nation in the world.

My suggestion is to increase all the incomes on every country in the USA, increase USA pacific incomes, (especially since California has the largest economy out of any state) increase USA mountains income, increase USA Midwests income, increase USA Texas's income (especially since Texas has the second largest economy out of any state and its rapidly growing) increase USA Great Lakes, increase USA Souths income, increase USA northeast income, and increase USA Altantics income. Also Europe should get slightly nerfed than there will be balanced income between North America, Europe and Asia.
L04d1ng...
L04d1ng...
20.06.2024 - 16:41
Well by gdp ppp europe actually has a bigger eco which is a more accurate measure but still not 100% accurate , something like 36T to 28T , while in asia china eco alone is bigger than the usa by ppp but in game has less income
than usa probably to not make it way too op , so it depends on which measurement you go by nominal gdp or ppp , the latter one is more accurate imo , since something that costs 50$ to make in usa costs only 5$ in china for example
L04d1ng...
L04d1ng...
25.08.2024 - 22:33
I'm not convinced it's a good idea to only buff the USA. Maybe smaller buffs to the USA, and then also Latin America and Canada. If you give a huge income boost to the US, you end up making it less feasible to play as some other country in the Americas. I'm also not 100% convinced that the game needs balancing in this respect.

While the EU and Asia can form an alliance, the Americas can ally with one or the other as well. Also, certain strats would probably be OP in the US after these changes.

The fact that most of the world is not the Americas, and that the Americas are separated from everything else by the ocean, implies that once someone controls the Americas, it should be possible to launch an attack against Oceana, Africa, Europe or Asia, possibly with minimal resistance in at least one of those areas. From Oceana, you can start attacking Asia and Africa, and from Africa, you can attack the other three continents(Europe, Asia and Australia(Oceana)).

There is an expansion bottleneck once you take all of the Americas, but maybe focus on Oceana and/or Africa before finishing SA, so that your rate of expansion doesn't slow down?

Also, I don't know if it's a good idea to make the map 100% reflect the real world. India/China already have a high population in game, but if they reflected the real world, it could be game breaking(each of them would have more population than all of the Americas together, with 1.37b for China, and 1.23b for India).
According to the internet, the population by continent is:
North America: 613million
South America:435million
Europe:744million
Asia:4.95billion
Africa:1.5billion
Oceana:46million

If economy and population reflected the real world, the way to win would be to select PD as your strat, pick India, and mass produce infantry, or pick RA and mass produce tanks(in any game starting at 25k, possibly even as low as 10k). Imperialist India would also be epic.

America is more powerful, not because of the number or cost of troops, but because of the economy and technology, as well as various aspects of post WWII foreign policy.
A map that properly reflects the real world would not make sense for atWar(at least in the default map).

Again, I recommend expanding into one of the other continents before finishing your expansion into SA.

Perhaps try experimenting with NC California/East Coast USA, using destroyers & ocean transports with infantry to take the coasts, and then hit Africa/Oceana while also striking inland after taking Mexico, Central America and some of the inland US territories?
When I play NC, I also use a few subs to hit poorly defended enemy cities, which is a big help in certain situations(cost wise, transports with infantry are definitely better, so subs should be secondary).
There should be good ways of attacking other continents from the Americas with other strats too, I just like NC.

With most strats, I would definitely still recommend sending escorted transports into Oceana/Africa as early as is manageable(or Europe/Asia, but those are probably owned by someone else/bigger players).
L04d1ng...
L04d1ng...
29.08.2024 - 20:21
Vote for Trump then
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L04d1ng...
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