‹‹ B4ck t0 Bugs
G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 14   V1s1t3d by: 61 users
27.03.2011 - 09:25
So ya its far from over instead of passing over the wall you can get around any little hole in it..



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27.03.2011 - 10:19
 Amok (4dm1n)
You sure those defence lines weren't put there the same turn you were attacked?
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27.03.2011 - 11:07
100% there were there for about 3 to 5 turns
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27.03.2011 - 11:08
I have seen this happen 3 times for far... I have not tried to do it myself but will try here soon.
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27.03.2011 - 11:41
Tested it and its very easy to do
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27.03.2011 - 11:44
Teach us, o great MarcJr
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27.03.2011 - 11:55
Great, I will use this excuse about 'testing bugs' to kill my enemies in my next matches. Thank you professor MarcJr!
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"Whenever death may surprise us, let it be welcome if our battle cry has reached even one receptive ear and another hand reaches out to take up our arms".
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27.03.2011 - 12:13
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27.03.2011 - 12:41
 Amok (4dm1n)
Marc, please PM how you can do this if it's a bug.
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28.03.2011 - 13:46
I think the problem is that the lines that you posted had the end units so that the hole was horizontal. To me it seems horizontal hole are easier to slip into rather than vertical ones. I think it has to do with the dimensions of the map that the unit has more coverage, where it will join with another unit, vertically than it does horizontally. I know this sounds confusing but i think the easiest fix would be to make the coverage range into an oval instead of a circle.
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28.03.2011 - 14:28
Or maybe you can put up two lines of defense... Thats what i plan to do after seeing this.
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"Si vis pacem, para bellum" - Publius Flavius Vegetius Renatus
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28.03.2011 - 14:35
Even if this is not a bug the post will help others better defend themselves
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28.03.2011 - 16:37
 Amok (4dm1n)
It was a bug (partly, at least). The fix will be in tomorrow's update.
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28.03.2011 - 21:00
Glad I could help
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