There's been a lot of talk about SP farming and maps/scenarios that encourage it. About SP being devalued because of certain scenarios (for example, UN games). Well, in collaboration with Moderators, we have devised a system to balance SP earning. Both maps and scenarios now have SP multipliers that can be set by Moderators to 0% - 150%. But default, currently, all maps and scenarios are set to 100%.
If both map and scenario have multipliers, they are applied separately - for example, if both have SP multiplier of 150%, the total for the game will be 225% (150*150/100). If the map multiplier is 25% and the scenario multiplier is 150%, the total will be 37.5% (25*150/100). If one of them is 0%, the total will always be 0% (no SP earning at all).
The multiplier is displayed in individual map and scenario details, as well as in game info in the lobby and in the SP pool tab in the game.
We hope you understand the reasoning behind this addition. Please be patient with (or try to assist) Moderators in their hard task of balancing maps and scenarios for SP earning.