G3t Pr3m1um t0 h1d3 4ll 4ds
P0sts: 5   V1s1t3d by: 41 users
13.11.2013 - 14:30
7 DaysLeft
4cc0unt d3l3t3d
We need a tool to control the amount of turn 1 reinforcements in scenarios
L04d1ng...
L04d1ng...
13.11.2013 - 17:54
 KYBL
SUPPORT!
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L04d1ng...
L04d1ng...
13.11.2013 - 17:55
I also support.
Would help me make certain countries way less OP in 7 years war.
L04d1ng...
L04d1ng...
14.11.2013 - 12:17
Easy solution. I did this in my WWI by making cities far away with high production and enough cash to pay for the auto placed units at start. This reduces starting units.
L04d1ng...
L04d1ng...
14.11.2013 - 12:42
7 DaysLeft
4cc0unt d3l3t3d
Wr1tt3n by Tik-Tok, 14.11.2013 at 12:17

Easy solution. I did this in my WWI by making cities far away with high production and enough cash to pay for the auto placed units at start. This reduces starting units.


My map is total annihilation....
L04d1ng...
L04d1ng...
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